YOU MUST PLAY THE GAME IN FULLSCREEN PLEASE!

This game is a 2D pixelart educational resource management game, teaching the player about acedemic misconduct and plagiarism.

The target audience is university students.

The article used as text in the game is "Nilsson, N. C., Nordahl, R., & Serafin, S. (2016). Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence. Human technology12(2), 108-134."

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